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	<title>Digital Mercs &#187; Buildings</title>
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	<description>Home of Project Death Race</description>
	<lastBuildDate>Fri, 10 Sep 2010 16:06:01 +0000</lastBuildDate>
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		<title>Two-Story Warehouse Part 2.</title>
		<link>http://www.digital-mercs.com/2009/12/18/two-story-warehouse-part-2/</link>
		<comments>http://www.digital-mercs.com/2009/12/18/two-story-warehouse-part-2/#comments</comments>
		<pubDate>Fri, 18 Dec 2009 19:42:42 +0000</pubDate>
		<dc:creator>Johnny</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Buildings]]></category>

		<guid isPermaLink="false">http://www.digital-mercs.com/?p=175</guid>
		<description><![CDATA[I have been working on the warehouse. I created these tileable assets to create the exterior walls; They don&#8217;t look like much on they&#8217;re own, but when I tile them and throw in a few detail meshes it begins to take shape&#8230; More to come&#8230;]]></description>
			<content:encoded><![CDATA[<p>I have been working on the warehouse. I created these tileable assets to create the exterior walls;</p>
<p><a href="http://www.digital-mercs.com/wp-content/uploads/2009/12/2S_TestRen_02.jpg" rel="lightbox[175]"><img class="aligncenter size-full wp-image-176" title="2s Warehouse Tileable Assets" src="http://www.digital-mercs.com/wp-content/uploads/2009/12/2S_TestRen_02.jpg" alt="2s Warehouse Tileable Assets" width="480" height="413" /></a></p>
<p>They don&#8217;t look like much on they&#8217;re own, but when I tile them and throw in a few detail meshes it begins to take shape&#8230;</p>
<p><a href="http://www.digital-mercs.com/wp-content/uploads/2009/12/2S_TestRen_01.jpg" rel="lightbox[175]"><img class="aligncenter size-full wp-image-177" title="2s Warehouse Full Mesh" src="http://www.digital-mercs.com/wp-content/uploads/2009/12/2S_TestRen_01.jpg" alt="2s Warehouse Full Mesh" width="480" height="361" /></a>More to come&#8230;</p>
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