Machine Gun Joe’s Dodge Ram 1500
I spent a few more hours finishing up most of the modeling on the Ram. A lot of that time was spent modeling the weapons on the truck. The Ram is armed with two M61 Vulcan Gatling style machine guns, five Browning M1919 machine guns, and near the end of the movie they add six RPG-7′s. Since these are all real world weapons, reference images were plentiful. I wasn’t worried about modeling super-high poly versions of the weapons, I just wanted to use enough geometry to make the guns believable from a distance.
Unwrapping is going to be a beast, as the truck is made up of some 85 individual parts. All along I was planning out in my head now I was going to UV and Texture everything, which is why the truck isn’t one solid chunk. This will also allow me do add some really great secondary motion to the animations, time permitting. Also, while modeling I kept in mind that the player is going to be seeing the truck mostly from behind, and so I tried to play up the visual interest at the rear of the vehicle.






