Custom Cars
After a few rounds of “How did I do this before?” and countless crashes from the Unreal Editor, we have two of our three custom cars drivable in game. They aren’t finished being modeled, nor are they textured but they’re setup and ready to go as actual vehicles. Once they’re completed it will be as simple as reimporting the skeletal mesh and driving away.

Did you guys happen to document your process? I’m having trouble getting this all set up and finding documentation being more sparse than I first believed.
I’ve documented everything. I know how you feel about the lack of information in this area. I’m putting together a video tutorial on what I’ve been able to do thus far. I’ll see about getting you an early cut to help you through the process of at least getting a vehicle drivable in engine. I saw your VW Bus, looks awesome =)